Eight Reasons Why Waring Endterm Rocks
This spring, Waring students built a skiff, interviewed political candidates, created a video game, wrote novellas, sewed rompers, travelled to Canada, designed theater sets, programmed robots, studied the World Cup, recreated historical photographs, and pondered the good life as part of a three-week Endterm for grades 6-10. The term is intensive, experiential, and often involves off-campus or travel experiences.
What makes it great? Why does it fit Waring’s core philosophy?
In their own words, eight Waring students explain why...